Tournament Report: Portsmouth 15th May 1999

Written by James Coupe

Major changes in the Portsmouth meta-game came into effect this month.
Vote decks, having found it difficult to compete in the vote heavy
environment that had prevailed, with Lunar's Big Nosferatu, many Brujah
princes, the princes afforded to the OOT Malkie decks and so forth, with
many other decks having some form of incidental vote defence too, people
finally shifted away from votes entirely, and did it with force.  Except
one person.

It seemed that quite a few people shifted to some form of bleed - either
stealth, or weenie, or tap and bleed.  

Rob Shread's often seen weenie bleed deck moved towards including a
couple of Misdirections (which hurt me, if no-one else).  Of course, few
people go into bleed now without some form of combat offence/defence and
Rob showed up a few Magnums and Leather Jackets, and copious amounts of
Fake Out and Dodge.  He also invented Rob's Law of Reverse Probability -
"The more Information Highways you include in a deck, the less likely
you are to draw one in your opening hand."

Other deck styles were, of course, on show, but most seemed to be
neutered by the presence of the bleed decks.  Will Lee's Gangrel deck
got shafted by a bad combination of me as Predator and a terrible crypt
draw - 2 Stanislava's, an Ilyana and a nine (Ingrid Rossler?), followed
by two bleeds for ten within a couple of turns from my weenie Dominate
bleed.  

James McClellan (Legbiter) did, as he already mentioned, perfected the
Millicent Smith bleed for seven.  On himself.  Having put a Millicent in
play, he promptly let himself be blocked in a bleed with Greger
Anderrsen, the focus of his deck.  Eek.  Of course, when he brought a
second copy out, someone had been paying enough attention to set about
putting a Malkavian Dementia in his deck to steal control of it, ousting
James and still managing to keep control of it (due to the change in the
Law of Card Ownership, or whatever it's called) until his next untap
phase.  Huzzah for the Clan Hosers!

But bleedy type things were very much the order of the day.  With one
particularly bad exception.  The final was arranged as follows:

Jon Cooper
James Coupe
Steve Cantlow
Rob Treasure
Lunar

Lunar was playing a reasonably scary stealth bleed Lasombra deck,
backing up Dominate bleed with Obtenebration stealth.  A little large in
capacity for the environment - fours and fives (!) - but good solid
offensive capability.  She was unfortunate enough to be sitting next to
Jon Cooper, also playing a Lasombra deck.

Jon's Lasombra deck had votes in it (Gratiano, Power Structure) but was
also backed up with bleed and bleed bounce, so it had diversity as part
of its appeal.  The move away from votes to include other strategies was
symptomatic of the current problems with votes in the Portsmouth
tournament metagame.

I, James Coupe, played a weenie dominate bleed deck, similar to that
which appeared on the newsgroup recently.  I didn't have much in the way
of evasion - having only Bondings for stealth, and no Misdirections,
hoping to rely on hitting hard and fast.  Unfortunately, I didn't get
the crypt draw in the final that would have helped (two copies of Gloria
Giovanni, as I recall) and there was That Deck on the table, that had
already royally screwed me over before.

Steve Cantlow (Mr. Lunar) was playing another incarnation of the Malkie
stealth and bleed deck he had on the Isle of Wight, once again inviting
his Auntie to the party (Antediluvian Awakening), and horrible weenie
stealth and bleed.  Of course, playing with Malkavians meant that he
absolutely HAD to have Malkavian Prank et al in the deck just because he
could.

And finally, That Deck was on the table being played by Rob Treasure.  A
horrible, horrible set of cards powers possibly the most horrific vote
deck you have ever seen.  Combining lots of weenie panders with Legacy
of Pander starts off badly.  The fact that quite a few Panders have
Presence makes it possible for them to compete despite the No Vote
Pushing Rules.  Bringing out more and more panders fuels the vote
capabilities of the deck, AND they count as a clan for Consanguineous
Boon AND you can get even more Legacies down (since they are cumulative)
to ensure a solid vote lock.  Not that the deck doesn't have its
weaknesses - lack of stealth, though Jost Werner is available, meant
that it found it harder to call votes when people twigged as to what he
was doing and what it was important to stop.  Other Pander on the table
hurt him, and other votes can, in the short term, make its life more
difficult.  I fancy that All Hail Mind Numb would have a good go at it
too, since stealing three or four vampires (reducing his capacity to
vote AND increasing my capacity to vote, all for a couple of
corruptions) would really put the wind up it.  But it's horrid.  And it
sweeps tables with hideous regularity.

The final essentially was very close, since people knew what to do to
slow him down, and then Rob swapped places with Steve Cantlow using a
Dramatic Upheaval type card (may have been Kindred Restructure - I
forget) and proceeded to start picking people off.

I don't have a copy of Rob's deck to hand YET but my deck, which came
second overall with 7 victory points, went as follows.... (Those people
who feel that decks need lots of rares to compete please take note)

Samson
Mustafa Rahman
Gloria Giovanni x2
Jing Wei
Royce x3
Ohanna
Cameron
Brooke
Christine Boscacci

3 Gird Minions
2 Malkavian Dementia
1 Brujah Frenzy
1 Sudden Reversal
6 Information Highway
8 Bonding
5 Wake with Evening's Freshness
12 Govern the Unaligned
12 Threats
4 Dominate
1 Dreams of the Sphinx
4 Tribute to the Master
8 Deflection
2 The Barrens
4 Dodge
3 Foreshadowing Destruction
4 Effective Management
7 Fake Out
2 Command of the Beast
1 Conditioning

90 Cards

-- 
James Coupe (Prince of Mercia, England)

Vampire: Elder Kindred Network
http://madnessnetwork.hexagon.net  http://www.obeah.demon.co.uk

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